Операционная система Windows и различные сборки Windows. А также MS Office XP, 2003, 2007. (Windows, Windows XP, Vista, Seven, 7, Viena, SamLab, Виндовс, Сборки Windows, Сборки Виндовс, SP3, XTreme™, Zver, Microsoft Office XP, 2003, 2007)
The Foundry Mari 1.5 2 x86+x64 [2012, ENG] + Crack
18:14
[left]Компания The Foundry представляет вашему вниманию новую версию MARI 1.5v2. MARI 1.5v2 включает в себя множество художественных дополнений и преобразований, направленных на облегчение рабочего процесса, которые позволят проводить больше времени за рисованием.[/left]
[left]Год: 2012 Размер: 143 Мб Разработчик: thefoundry Язык интерфейса: Английский Таблетка: Присутствует Версия: 1.5 Build 2 Разрядность: 32bit, 64bit Системные требования Minimum Hardware Requirements Quad-core processor 250GB disk space available for caching and temporary files (or a minimum of 50GB if you're working on a small project) At least 4GB RAM Display with 1680 x 1050 pixel resolution An NVIDIA graphics card with at least 1GB of RAM and OpenGL 3.0 support (see Supported Graphics Cards below).
Virtual Memory Requirements It is recommended that virtual memory be available for MARI to use, especially when handling large projects. The use of virtual memory improves stability, helping to prevent data loss on large projects. Supported Graphics Cards NVIDIA GeForce GTX 480* NVIDIA GeForce GTX 580* NVIDIA GeForce GTX 680* NVIDIA Quadro FX 3800*** NVIDIA Quadro FX 3800M*** NVIDIA Quadro FX 4800*** NVIDIA Quadro FX 5800*** NVIDIA Quadro (Fermi Series) 600* NVIDIA Quadro (Fermi Series) 4000* NVIDIA Quadro (Fermi Series) 5000* NVIDIA Quadro (Fermi Series) 6000*
Please download and install the latest graphics driver for your card from the NVIDIA website. * The displacement preview feature in MARI is currently only supported by these cards *** Please note that as of MARI 2.0v1 we will cease to officially support these cards.
Основные нововведения: Совмещение UVs – улучшение рабочих процессов и экономия времени; Экспорт текстур в Autodesk Maya - обработка текстур в Maya одним кликом; Поддержка теней - тени в реальном времени для достижения максимального эффекта; Поддержка DDS Cubemap - работа в контексте обеспечения точных результатов; Отзеркаливание – окрашивание симметричных объектов с высокой скоростью и контролем; Нормальная функция отображения – окрашивание карты на лету, непосредственно работа с рельефом карты; Импорт кистей Photoshop ABR - импорт пользовательских кистей из Adobe Photoshop.
MARI is a production proven 3D digital paint tool designed to keep artists painting. Built from the ground up so artists can spend more time being creative and less time managing technical issues, MARI lets artists paint directly onto 3D models, view work in context and spend much less time copying files back and forth between applications.
Designed to meet the needs of even the most challenging VFX painting projects, MARI is capable of handling super high-resolution textures and millions of polygons without slowing artists down. MARI is open, scriptable and interacts well with other VFX tools and Photoshop. With a customisable UI to boot, with MARI, artists can work the way they want to work.
Making life simple, MARI fits around the artist to provide a fast and flexible workflow, where day to day technical issues are a thing of the past and artists can work in ways never thought possible before.
Mari 1.5v1 New Features Covering overlapping UVs, shadow support, new Photoshop ABR brush import and much more.